Relationships in an RP setting
Relationships are tricky things that are fraught with pitfalls, rough spots and numerous crises, which is why cinema is so enamored of them for movies - relationships come in endless forms, from buddy pictures like the 'Lethal Weapon' series to much more intimate and romantic movies like "The Frensh Lieutenant's Woman". What I want to try and discuss (and generate a few comments from readers) is RP'ing a romantic relationship in CoX.
This kind of thing is not something I am very familiar with, and my experience is limited at the moment, but here we go. I see this as a great way to explore characters outside of the missions, it provides a very different perspective on the character and allows a different line of character growth. When RP'ed well, it can affect how situations are handled in missions, without endangering the other members of the team. This involvement also can provide others with tension and entertainment, and hopefully give them something to develop more background for their characters.
The downside, and a big one in my mind, is keeping it in perspective. The romance really does characters well, but the big pitfall is taking it personally. There has to be a level of disconnect, or things may spiral out of control and not only hurt the two involved in the in-game romance, but cause unwanted and unneeded distress in the players on the periphery of the relationship. Communication is tantamount here with all this, keep your relationship in perspective. They are, I'm finding out, a lot of fun, and they really allow some good role-play and character development, but that closeness also makes both people in it vulnerable. Make sure you both know that it is just a game and keep it that way. That doesn't mean make it shallow, what it means is have that level of disconnect so you can let it go.
This kind of thing is not something I am very familiar with, and my experience is limited at the moment, but here we go. I see this as a great way to explore characters outside of the missions, it provides a very different perspective on the character and allows a different line of character growth. When RP'ed well, it can affect how situations are handled in missions, without endangering the other members of the team. This involvement also can provide others with tension and entertainment, and hopefully give them something to develop more background for their characters.
The downside, and a big one in my mind, is keeping it in perspective. The romance really does characters well, but the big pitfall is taking it personally. There has to be a level of disconnect, or things may spiral out of control and not only hurt the two involved in the in-game romance, but cause unwanted and unneeded distress in the players on the periphery of the relationship. Communication is tantamount here with all this, keep your relationship in perspective. They are, I'm finding out, a lot of fun, and they really allow some good role-play and character development, but that closeness also makes both people in it vulnerable. Make sure you both know that it is just a game and keep it that way. That doesn't mean make it shallow, what it means is have that level of disconnect so you can let it go.